Live —:—

sound design / for products, interfaces & picture.

Interface audio, sonic systems, and sound-to-picture — the sound layer that makes products feel responsive and intentional. Each tile is real work; press play to hear it.

/ sound design MISSION VIEJO · 2026
/ fig. 01 · concept automotive ux
automotive / interaction soundautomotive · 2026
/ fig. 02 picture · sound
xfinity / brand spotpicture · 2025
/ fig. 03 picture · score
bvlgari / brand filmscore · 2025
/ fig. 04 picture · sound
5 gum / advertisementpicture · 2025
/ fig. 05 · concept interface
halo 5 / menu audiointerface · 2025
/ fig. 06 · concept interactive
doom / game soundinteractive · 2024
/ fig. 07 · concept interface
console / ui systeminterface · 2024
/ fig. 08 · concept motion
load / interface sequencemotion · 2024
01 why sound

sound is part / of the interface.

Most products treat audio as an afterthought. Done well, it does real work — confirming actions, guiding attention, and making an interface feel responsive.

01
/ 01

shape the system

Every cue gets a state, a purpose, and a place inside one coherent family — not a pile of isolated sounds.

/ 02

instant feedback

Sound confirms an action the moment it happens — often before the eye catches up — so the product feels responsive.

/ 03

built to ship

Implementation-ready assets, documented and handed off clean — for the engineers, editors, and audio teams who ship it.

— · — — ·est. studio

most products ship silent. yours / shouldn't.

product sound design
adam / said— · — — ·
02 services

four ways / to work.

Complete product sound systems, sound and score for picture, mixing and restoration, and ongoing support — scoped to each project, never sold as fixed packages.

02
/ 01products + devices

product sound systems

Interface & state audio Alerts & notifications Sonic interaction + haptics Implementation-ready assets
2–6 wks · typ $12–30K from $8K
/ 02film + brands

picture sound & score

Sound design & editorial Original score Dialogue cleanup Mix, stems & delivery
1–8 wks · by scope from $5K
/ 03recorded media

mix restore & finish

Mixing & mastering Dialogue & vocal cleanup Podcast editing & finishing Restoration & loudness
days–weeks · by scope from $750
/ 04ongoing

retainer ongoing audio

Recurring audio support Updates & new cues Mix & finishing support Priority scheduling
monthly · defined capacity $5K / mo

Every project is scoped around complexity, asset count, implementation needs, timeline, and final delivery. Ranges are starting points, not fixed packages.

/ in the studio
adam said[ city ] · 2026
Experience 20+ yrs
Based [ city ] · remote
about me

sound designer / with a ux background.

I've spent nearly two decades in audio production, alongside a senior background in UX and product design. Most sound designers understand audio. Most UX designers understand interaction. I work at the intersection of both.

That means I think about feedback, hierarchy, timing, and accessibility — not just how something sounds cinematic. Every cue has a state, a purpose, and a place in the system, delivered as implementation-ready assets your team can ship.

Disciplines
UX & Product Audio Sound to Picture Original Score Sonic Identity Mix & Restoration Interactive & Game
Production & Delivery
FL Studio iZotope RX Ozone FabFilter Kontakt Implementation-ready WAV Stems & alternates
03 / how it works

a simple four-step build.

— · — — · scoped per project
01

map

inventory the states, moments, and intent.

02

design

shape the tonal system and every cue.

03

produce

record, synthesize, and mix to picture.

04

deliver

implementation-ready assets, handed off.

04 / work together
— · — — ·

let's design your sound.

Audio systems for UX, motion, brands, and interactive products. Start a project or ask about scope. Replies within a working day.

email /hello@adamsaid.studio
linkedin //in/adamsaid
based /[ city ] · remote worldwide